

This practically means that as soon as Skyrim SE receives this autoupdate, most to all of your SKSE based mods will break.

Other its "content" is a paid option, but game will still update itself. The AE in core itself is free (comes with 3 CC mods), so it'll be an autoupdate. Thousands of functions are changed or deleted. It's a separate game, like Skyrim LE and SE are. What does this mean to PC players who mod SE: Only players to consider it are PS4 players who have utterly limited modding capabilities thanks to Sony being Sony. It's the same Skyrim SE, just with some CC content inbuilt (Creation Club, Bethesda's own mostly paid mods, all of which have free, and often better, analogues). It's called (surprise) Skyrim Anniversary Edition. Description according to the fallout wiki:Ĭompanion Nerve gives each companion in the party +5% to their damageĪnd armor, up to a maximum of +50% at 10 Charisma.👉👉 Important warning to everyone who mods Skyrim SE 👈👈īethesda did it again - they re-release same Skyrim at. One final thing to mention is that it also increases companion nerve.


Neither are any variety of arthropods such as radscorpions. Something to note about Animal Friend however is this:ĭeathclaws are not classified as animals for the purposes of this Ferocious Loyalty grants your companions a boost to damage resistance when you drop below 50% health, and Animal Friend will prevent animals from attacking you unless you attack them first. High charisma is also required to obtain the Ferocious Loyalty and Animal Friend perks. According to the wiki though, these interactions ultimately do not have any significant effect on game play, nor do they provide any special bonuses. Charisma increases your speech and barter score, and if your charisma is too low some interactions will not be available, regardless of your speech or barter skills.
